Color Matching|色彩游戏


A 1D EducationalGame
2025.9-12 Design for Physical Interaction

A two-player color-matching game where Red and Blue each chase their own color.

Using rotary dials, the red player races to find the red target block while the blue player hunts for blue.

Whoever aligns with their color fastest and most accurately wins the round.



Arcade


12/08/2025
Cornell University AAP Ithaca,NY




Design Process




Paper
Prototype
During the paper prototyping stage, we implemented the core baseline functionality. However, through hands-on testing, we identified conflicts in the rotary-based physical controls and found that the overall product integration was still fragmented. In terms of gameplay feedback, we also realized the need for more intuitive and concise feedback mechanisms that do not rely on on-screen text.




Mid-Fi 
Prototype
After playtesting with 15 classmates, we refined the second prototype to improve immersion and gameplay tension. We eliminated on-screen text to reduce visual clutter, replacing it with LED strip feedback, and developed a new 3D-printed model to fully integrate the electronics.

Additionally, we introduced level design and reworked the hint logic, enabling players unfamiliar with color theory to learn the mechanics quickly.